![]() ![]() ![]() ![]() ![]() In the new scene (duplicated) delete the game object called "Environment":Īnd add your map design prefab that you create before.Īfter you add you map you will need also create spawn points and move some things, for create spawn point simple create a new game object in hierarchy: This is a simple way to create a new level to work with MFPS, instead of add all the MFPS 2.0 in your scene map, simple add your design map to a duplicate working scene of MFPS, for this go to (Project View): MFPS -> Scenes -> ExampleLevel - duplicate this, select the scene in project view and press Ctrl + D (on windows), open the new duplicate scene "ExampleLevel 1". You can create a new scene and design the level or if you already have a map done simple create a prefab of it,Īdd all the require object as child of 1 parent for make only 1 prefab, example: create a new GameObject in hierarchy called "Environment" and put inside it all other models, prefabs, lights, etc. If you want add a map / scene for play, this is really simply, you only need add some prefabs to your ready made design map. ![]()
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